The Snow Queen's gaming quest : a graphic novel
(Graphic Novel)
Author
Contributors
Published
North Mankato, Minnesota : Stone Arch Books, a Capstone imprint, [2023].
Format
Graphic Novel
ISBN
9781666335323, 9781666335354, 1666335320, 1666335355
Physical Desc
33 pages : chiefly color illustrations ; 26 cm.
Accelerated Reader
IL: MG - BL: 2.6 - AR Pts: 1
Lexile measure
GN 510L
Status
Description
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More Details
Published
North Mankato, Minnesota : Stone Arch Books, a Capstone imprint, [2023].
Language
English
ISBN
9781666335323, 9781666335354, 1666335320, 1666335355
Accelerated Reader
MG
Level 2.6, 1 Points
Level 2.6, 1 Points
Lexile code
GN
Lexile measure
510
Notes
General Note
Adaptation of: Snow Queen / Hans Christian Andersen.
Description
"One day when Kaden uses some experimental VR tech and a rogue artificial intelligence called S.N.O.W. takes over and imprisons the boy in her digital realm, his best friend Gabby enters the game to confront S.N.O.W. in an effort to save her friend"--OCLC.
Target Audience
GN510L,Lexile
Study Program Information
Accelerated Reader,MG,2.6,0.5,517211
Also in this Series
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Copies
Location | Call Number | Status |
---|---|---|
Boonton Holmes Library - Juvenile Fiction - Graphic | JUV GRAPHIC FAR OUT | Available |
Denville Library - Juvenile Fiction - Graphic | JGRAPHIC FAROUT | Available |
Subjects
LC Subjects
Andersen, H. C. -- (Hans Christian), -- 1805-1875. -- Snedronningen -- Adaptations.
Artificial intelligence -- Comic books, strips, etc.
Artificial intelligence -- Juvenile fiction.
Friendship -- Comic books, strips, etc.
Friendship -- Juvenile fiction.
Graphic novel adaptations.
Graphic novels.
Rescues -- Comic books, strips, etc.
Rescues -- Juvenile fiction.
Science fiction comic books, strips, etc.
Science fiction comics.
Science fiction.
Video games -- Comic books, strips, etc.
Video games -- Juvenile fiction.
Virtual reality -- Comic books, strips, etc.
Virtual reality -- Juvenile fiction.
Artificial intelligence -- Comic books, strips, etc.
Artificial intelligence -- Juvenile fiction.
Friendship -- Comic books, strips, etc.
Friendship -- Juvenile fiction.
Graphic novel adaptations.
Graphic novels.
Rescues -- Comic books, strips, etc.
Rescues -- Juvenile fiction.
Science fiction comic books, strips, etc.
Science fiction comics.
Science fiction.
Video games -- Comic books, strips, etc.
Video games -- Juvenile fiction.
Virtual reality -- Comic books, strips, etc.
Virtual reality -- Juvenile fiction.
Other Subjects
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Citations
APA Citation, 7th Edition (style guide)
Grant, K., Lozano, O., & Andersen, H. C. 1. (2023). The Snow Queen's gaming quest: a graphic novel . Stone Arch Books, a Capstone imprint.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Grant, Kesha, Omar, Lozano and H. C. 1805-1875. Andersen. 2023. The Snow Queen's Gaming Quest: A Graphic Novel. Stone Arch Books, a Capstone imprint.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Grant, Kesha, Omar, Lozano and H. C. 1805-1875. Andersen. The Snow Queen's Gaming Quest: A Graphic Novel Stone Arch Books, a Capstone imprint, 2023.
MLA Citation, 9th Edition (style guide)Grant, Kesha,, Omar Lozano, and H. C. 1805-1875 Andersen. The Snow Queen's Gaming Quest: A Graphic Novel Stone Arch Books, a Capstone imprint, 2023.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
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